Farmer portrayed this character throughout the show’s duration. Georgie Farmer’s acting career took off in 2014 when he landed the role of Jake Crossley in the Disney Channel UK series “The Evermoor Chronicles,” also known as “Evermoor” in certain countries. RELATED: Who is Olivia Casta? Wiki biography, net worth Georgie Farmer Career Georgie’s upbringing and training have undoubtedly contributed to his growth as a talented actor. Later, he further pursued his education and artistic development at the prestigious Sylvia Young Theatre School. Beginning at the age of eight, he dedicated his Saturdays to honing his craft at the Stage One Theatre School. With three older siblings, including his brother Harry, who is also involved in acting, Georgie’s passion for the stage was ignited at an early age. Born and raised in Leytonstone, East London, Georgie Farmer hails from a family of performers.
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Offering up 30 years of pointed insights and inquisitions, Cambridge classics professor Beard (The Fires of Vesuvius) returns with a collection of primarily reprinted reviews of her classicist peers' work that somehow manages to touch on nearly every notable person, place, and event associated with the Ancient world. With capacious wit and verve, Beard demonstrates that, far from being carved in marble, the classical world is still very much alive. How did they live? Where did they go if their marriage was in trouble or if they were broke? Or, perhaps just as important, how did they clean their teeth? Effortlessly combining the epic with the quotidian, Beard forces us along the way to reexamine so many of the assumptions we held as gospel-not the least of them the perception that the Emperor Caligula was bonkers or Nero a monster. Mary Beard, drawing on thirty years of teaching and writing about Greek and Roman history, provides a panoramic portrait of the classical world, a book in which we encounter not only Cleopatra and Alexander the Great, Julius Caesar and Hannibal, but also the common people-the millions of inhabitants of the Roman Empire, the slaves, soldiers, and women. A National Book Critics Circle Award finalist, this is “the perfect introduction to classical studies, and deserves to become something of a standard work” (Observer). Of ordinary family life blurring with the abstract world of mathematical physics, of theories and equations that haunt your dreams and seeking the elusive inspiration found only in a locked, darkened room.īlending science with history, biography with myth, Villani conjures up an inimitable cast: the omnipresent Einstein, mad genius Kurt Godel, and Villani’s personal hero, John Nash. His story is one of courage and partnership, doubt and anxiety, elation and despair. Along the way he encounters obstacles and setbacks, losses of faith and even brushes with madness. One sees exactly how Villani (or a pure mathematician) goes from abstract to abstract without ever exiting the world of pure and symbolic mathematics, even though the subject concerns a very concrete real-world topic. How does a genius see the world? Where and how does inspiration strike?Ĭédric Villani takes us on a mesmerising adventure as he wrestles with the Boltzmann equation – a new theorem that will eventually win him the most coveted prize in mathematics and a place in the mathematical history books. Villani is playful in real life, his research is playful, and the book is playful. "This man could plainly do for mathematics what Brian Cox has done for physics" – Sunday Times Since CASiana is Smith's literary executor, I wrote up a formal proposal to Dorman, laying out my plans for the game and connecting it to an earlier CASiana-sanctioned RPG project, Castle Amber. I'd been in touch with a lot of Smith scholars and fans and had even made the acquaintance of Smith's stepson, William Dorman, who serves as director of CASiana Literary Enterprises. It was this process that, ultimately, started me down the path to where I am today, but it would take several more "pushes" from other quarters before I'd make the full leap back to my gaming roots.Īnyway, in the course of my reading, I got the idea to write a RPG - D20-based, of course, as that was the style at the time - that could encompass the "big three" literary worlds of Clark Ashton Smith. I started re-reading authors like Lovecraft, Howard, Leiber, and Smith, among others and began to immerse myself in the new studies of them and their works. Well before my return to old school gaming, I'd returned to the pulp fantasies I loved as a younger person. As promised, here's the tale of my attempt, a few years ago, to create a RPG based on the worlds of Clark Ashton Smith, specifically Hyperborea, Averoigne, and Zothique. |